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Another ad campaign for nonexistent services. It was quite a lot of fun to develop. The model was previously created in Blender but I moved it all into Daz - a feat unto itself considering the little bits. It was rendered out in Daz, where I learned the fun of trying to add more light to a scene with a bunch of glass. Since I don't like hovering orbs in my reflections, I cheaped out by using Luminar Neo to relight my subjects after the fact, among other post-processing. It was slightly tedious, but Good Enough(tm) for me. All final comps were created in Photoshop.

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